fantasy

And now for the next in our ongoing series on Using Skills. Last week we explored Arcana, and now we’re going to explore the shady side of Charisma with Deception.


Using Skills – Deception

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The diplomat plants a small false rumor among the other members of the town committee that is just enough to sway them in the direction he wanted. The thief, being held up by the scruff of her coat by a guard, quickly comes up with a reason for being so interested in the locked door to the merchant’s house. The old barbarian looks at his hand of cards, then at the other players, letting his face show a small imperceptible grin -just long enough for the other players to think they’ve detected a hint of something under the stony exterior. Deception is the art of convincing others that something false is true.

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Last week we covered Athletics. After a hiccup in the order, I present to you Using Skills – Arcana! We are now back on schedule.


Using Skills – Arcana

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A wizened scholar pores over an ancient text once thought of little note, but he is beginning to know better. A treasure hunter traces her finger over the sigil set into the chamber wall, remembering the right way to draw the symbol so as to not set off the ancient trap. The warlock repeats a phrase he learned early in his youth, once believing it to be a child’s rhyme but now knowing its true power. Arcana is the domain of arcane lore and secrets; the deep well of knowledge about the power that weaves itself throughout existence.

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(PDF Here)

I’ve been running Al-Qadim (well I have ran one session anyway) converting on the fly to 5th edition. I soon realized that I wanted to get a weapons, armor, and gear list set up for use with it, as a lot of the weapons and armor you see in Al-Qadim are different and there is quite a bit of variety in their goods and services.

So, I’ve spent two manic days putting this monstrous PDF together. I’ve come up with the items and prices based on scouring through the Al-Qadim books, the 2e Player’s Handbook, comparing it to the 5e Player’s Handbook, and a good bit of my own fiat. I’ve added even more items to the lists from the 2e Al-Qadim books that I felt were missing (no coffee beans listed for trade goods? come on!). I also made a table of clothing sets to give examples of how the clothing listed before that might be used by different people in the Land of Fate.

Anyway, here it is in one giant WIP PDF. Enjoy!